four dimensional goodness - ben fry
originally completed sometime in december of 2000,
updated for processing in february 2005
based largely on what i learned/ported from HYPRCUBE.BAS
found in the following article by Ken Holmes (kholmes at melbpc.org.au)
http://www.melbpc.org.au/pcupdate/9907/9907article10.htm
this was my initial code to figure out how these things work,
which i later ported up to an arbtitrary number of dimensions
for the "atmosphere" project. see:
http://acg.media.mit.edu/projects/atmosphere
http://acg.media.mit.edu/people/fry/atmosphere
space to enable/disable auto-movement
t to show/hide the text
x y z w to wiggle in each of the four dimensions
1 2 3 to manually rotate with respect to each plane
f s to move faster or slower
vector font code ported from code by jared schiffman and i from
the acg's internal graphics library "acu". vector font by josh nimoy.
the integrator is my simple spring-based integrator class.
Source code: ndim Integrator acVectorFont
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